Born In Poland

Living In London

Creating Noises

Recording Sounds


'My career into sound design isn’t something I found, it was something that found me. I’d always been interested in storytelling whether that’s through film, books or music, but I never really thought about having a career in sound. For the most part I didn’t know what to do and arbitrarily ended up studying English Language and English Literature. I’m from Poland originally and I thought it would be great to be able to watch films in English without the subtitles.

I came to London after graduating and worked in a record shop which is when a thought occurred to give an audio engineering a try. At the time a friend of mine happened to introduce me to post production and I got some work experience through him. I started my journey as a runner at around 26 years old which is quite late but sometimes it takes time to shape your interests. I was hooked immediately and I’m still curious to this day, always looking to learn more.

My skill set lies in short form - trailers, promos, brand films, cinematics and commercials. These projects usually have quite a quick turnaround, so I have to work in a very organised and efficient way. I’ve also worked on many short films and feature films and with these I have much more time for experimenting. A work of art is never really finished, you can always keep polishing but you need to be aware of your time frame and sometimes very aggresive deadlines and that’s the big challenge with short form. It’s important to work on both though as I learn new things and expand my skill set through films and ocasional long form projects which I can then apply to the short form content I work on.

I wish people knew how intricate the process is. Let’s take the sound of an explosion for example. You think of it as one sound but it's usually made up of layers. There’s the energy that explodes, the build-up, the debris and very often an animal's roar calling out to create a scarier effect. Most people don’t realise how long it takes sometimes to create and craft something that will eventually be perceived as just one sound.'